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[OOC] Hunter x Hunter RP


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#1 Shin

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Posted 27 May 2017 - 07:55 PM

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Fearsome Monsters... Exotic Creatures

Vast Riches... Hidden Treasures

Evil Enclaves... Unexplored Lands

The word "Unknown" holds magic

And some incredible people are drawn to that magic

They are known... as Hunters!

 

 

 

Spoiler Concept & Setting

 

Spoiler Stats & Traits

 

Spoiler Nen Abilities

 

Spoiler Character Sheet

 

Spoiler NPC Characters

 

Spoiler Accepted Player Characters


#2 Jekkusormi

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Posted 29 May 2017 - 02:18 PM

Here goes mine, obviously might need tweaking
Spoiler

Edited by Jekkusormi, 26 June 2017 - 11:34 AM.


#3 Shin

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Posted 29 May 2017 - 10:36 PM

Okay, it looks good. I'll add it to the character list. 

 

Also remember I might lower the number of available stat points some before it all starts. 



#4 Blue22

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Posted 29 May 2017 - 10:57 PM

Welp. Here's my guy.

Spoiler

Edited by Blue22, 20 June 2017 - 01:18 PM.


#5 Shin

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Posted 29 May 2017 - 11:56 PM

Looks good. I'll add him to the list. Controlling it on a cellular level is so you can turn it into ice or steam, right? Just wanted to clarify that. 



#6 Blue22

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Posted 30 May 2017 - 12:38 AM

Controlling it on a cellular level is so you can turn it into ice or steam, right? Just wanted to clarify that. 

 

That's one of the things I was getting at, yeah. I figured it might make things a little too OP for the Hunter Exam so if we make it past that arc, it'd be a skill he develops later on.


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#7 Jinx

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Posted 30 May 2017 - 02:37 PM

First draft, let me know if i need to change anything. 

 

Spoiler Ren Akihiko character sheet

 

As you might have noticed my stat totals are below 30, would that be a problem?


Edited by Jinx, 19 June 2017 - 01:14 PM.

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#8 Oben

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Posted 30 May 2017 - 04:57 PM

Spoiler

Edited by Oben, 18 June 2017 - 05:21 PM.


#9 Shin

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Posted 30 May 2017 - 11:09 PM

@Jekkusormi

Just wanted to confirm that "Strong Will" means that things like manipulation abilities or mind control don't have as much effect on Kuin, right? That is what I was assuming it meant. 

 

@Blue22

I would suggest switching out "Intelligent" for a different trait since we have an Intelligence stat. Maybe something like being able to hold your breath for a longer than expected and/or can move under water faster than most? Just ideas. 

 

@Jinx

Okay, added him. I would say to change "Experienced Combatant" to something a bit more specific. Since I'm assuming that everyone at this stage is a somewhat skilled fighter with hand to hand or using weapons. So a suggestion would be like using Master Archer or Swordmaster (you could use both) to show that you excel in a specific area. 

 

Also yeah, that is fine. You don't need to use all the stat points right now. I might end up lowering it further still. 

 

@Oben

Added him, and it is fine you don't need to have a hatsu right now. You can create one later. 



#10 Jinx

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Posted 31 May 2017 - 12:31 AM


. I would say to change "Experienced Combatant" to something a bit more specific.

 

Alright, made an edit to that ^^


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#11 Jekkusormi

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Posted 31 May 2017 - 06:06 AM


Just wanted to confirm that "Strong Will" means that things like manipulation abilities or mind control don't have as much effect on Kuin, right? That is what I was assuming it meant.

 

Yeah about that. I usually try to make myself into these games and turns out I'm more pessimistic than I thought and found it hard to find 2 positive traits. Thought about that Strong Will a bit and I realized I'm actually quite a pushover :D So I may actually replace Naive with Easy to Manipulate and add 2nd good Trait after I first figure out what it might be



#12 Hyouzou

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Posted 31 May 2017 - 06:26 PM

Quick question Shin, could I use the grave robber hatsu I PM:d you about (with eventual side-powers, not necessarily the ones included), or is that too OP?



#13 Shin

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Posted 31 May 2017 - 06:31 PM

Yeah about that. I usually try to make myself into these games and turns out I'm more pessimistic than I thought and found it hard to find 2 positive traits. Thought about that Strong Will a bit and I realized I'm actually quite a pushover :D So I may actually replace Naive with Easy to Manipulate and add 2nd good Trait after I first figure out what it might be

 

No problem. Originally I was going to make everyone come up with 5 traits, but I found it kind of difficult to come up with 5 after toying around with it, lol. So I lowered the limit to 3 but people can still come up with up to 5. I do like the Historian trait though. 

 

I guess it is good to look at the positive Traits as something you know or can do well. Like with Great Historian you came up with if we go to a place or stumble across something that has some historical value I'll give your character more hints to benefit them. 



#14 Shin

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Posted 31 May 2017 - 07:02 PM

@Hyouzou 

 

It is a bit like Chrollo's ability, but I'll let you have it if you put a few more conditions on it. Like you have to have seen the ability being used before they died maybe. So you have to be aware of what the ability is beforehand. I do like the addition of you having to have known their name and the object you take had to have some sentimental value. Those are good. Also so it doesn't get too OP I think you can't use a nen type that isn't in your stats. Like if you want to use abilities that cover 3 different nen types then you would need an 8 in your Nen stat, or abilities that cover 4 then you'd need a 9.  

 

Also now that I'm filling in the details of some of the NPC characters I was going to PM you that I'll probably use some of the abilities and characters you came up with. I did like the Nook character and his poison ability. It made me immediately think of the villain with the patchy skin in Boku no Hero and I was going to use him as a design template. 



#15 Hyouzou

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Posted 03 June 2017 - 06:49 PM

@Shin — I actually had a character modelled after Dabi for my Superpowered RP. Can I have some pre-determined Hatsus to go with Grave Robber or do you want it to be a blank slate and I can only use abilities I get during the RP? If the former, how many (and could I do the Scarlet Eye thing I wrote about to circumvent the Nen stat efficiency thing)?

 

I'm not sure I actually want to do Grave Robber, just feeling out my options. I might just do a super simple transmuter/enhancer who can make their aura sharp, kinda like Daz Bones in One Piece. There's a lot you could do with a simple ability like that (shaping the aura, coating things with it, emitting it..), or maybe the Geometry Hatsu I wrote you about (I like the idea of a Conjurer that doesn't just use 1 object but lots of simple ones more akin to a transmuter. Feels like a Hatsu an absolute beginner would learn from a textbook, before they get good enough to make something complex and personal). So many choices, so much doubt.



#16 Hyouzou

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Posted 03 June 2017 - 10:19 PM

Alright here's a CS. I made all of this in one sitting, so I apologize if something is weird (it's 5 am here, need to sleep now).

 

Spoiler Test tube Tommy

Edited by Hyouzou, 16 July 2017 - 07:19 AM.


#17 Shin

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Posted 05 June 2017 - 05:16 AM

@Hyouzou

 

I like the Moa name over Mio I think. Since it sounds a bit more feminine and adds to the mystery of people not knowing what he is exactly given his appearance. 

 

Also very interesting character. I'll allow the character to have the Frankenstein’s monster nen abilities. If you need another trait you can use that for your 3rd one and separate it from the Modified body one since it is dealing with a very specific thing, but like with the Grave Digger ability if you want to use abilities from multiple nen types you'd need the stats for it. As for the number of abilities you can have I think I'll put the cap on 3 or 4. A neat reason for that might be because there are 3 main parts of the brain, but that is just a thought. Although I wouldn't want all the abilities to be too over powered, so I might limit some of them, but it depends on what you want to use. Looks good so far though!

 

It will probably take a bit for nen abilities to become really important in the RP. So people can keep working and changing them while the first stage is going on. So I'm willing to let players to change their character even while the RP starts for a bit.

 

 

@Shin — I actually had a character modelled after Dabi for my Superpowered RP. Can I have some pre-determined Hatsus to go with Grave Robber or do you want it to be a blank slate and I can only use abilities I get during the RP? If the former, how many (and could I do the Scarlet Eye thing I wrote about to circumvent the Nen stat efficiency thing)?

 

I'm not sure I actually want to do Grave Robber, just feeling out my options. I might just do a super simple transmuter/enhancer who can make their aura sharp, kinda like Daz Bones in One Piece. There's a lot you could do with a simple ability like that (shaping the aura, coating things with it, emitting it..), or maybe the Geometry Hatsu I wrote you about (I like the idea of a Conjurer that doesn't just use 1 object but lots of simple ones more akin to a transmuter. Feels like a Hatsu an absolute beginner would learn from a textbook, before they get good enough to make something complex and personal). So many choices, so much doubt.

 

With the Grave Robber ability I would probably say no to the Kurta Scarlet Eyes as being one of the abilities. Since it can be so broken. Like with the Frankenstein's monster nen abilities I would allow you to have a few predetermined ones, 3 to 4, but nothing too overpowered. I always liked how Chrollo had that random flying indoor fish ability which was so bizarre, lol. Some for the Rosso's character in the PM were a bit too OP like you thought they might be. Although I might swipe the Grave Robber ability and some of the stolen abilities for a villain character I'm working on if you don't want to use it. When I finish the character I can show you him in the PM. 


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#18 Hyouzou

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Posted 05 June 2017 - 07:25 AM

@Shin — Sounds great! I'll give him three, maaybe four pretty simple powers, maybe one of them more complex (like a conjuration ability with some conditions). I'd love to see your ideas for 'my' characters! If you don't want to use the Pollution ability, I'd like to use it for Moa. As for the name, both Mio and Moa are names used for men and women (in Sweden and Japan, at least), but both mostly for women. I think I agree with Moa, though. Mio sounds slightly cuter and s/he isn't cute.

 

Oh, and the intelligence and perception thing. I want my character to be smart but not knowledgeable, and to have enhanced senses but be pretty gullible and bad at social skills. Are the stats I put OK for that or can they be lower while retaining those portions?

 

A question about the Nen. If my character is an amalgam of, let's say, an Enhancer and a Conjurer: what would his Nen type be? Perhaps I need to make him more of one type and use that one? Or can he be classified as Specialist just because he's such a freak that traditional categorization doesn't really apply? Perhaps the conflicting parts of him mess stuff up and when he does the water divination test something weird happens, which would normally mean Specialist. I'll type up a 'prototype' and let me know if it's overpowered or in other ways not what you want.

 

Edit: Oh, and a thing I noticed that I think is strange: You let people use En at just level 4? To me, En feels like something people above 6 should be able to use. The only ones who have used it in the manga have been very powerful people who know the level 6 things.


Edited by Hyouzou, 05 June 2017 - 08:53 AM.


#19 Shin

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Posted 05 June 2017 - 05:09 PM

@Hyouzou

 

Feel free to use the Pollution ability if you want it. I wouldn't want to take anything that you'd want to use for your characters. I'll write down in the PM the things I was thinking about using so you know where I'm at with them. 

 

I'd switch the Intelligence and Perception stats if that is the case. Since I guess I'm saying the Intelligence stat is more for general knowledge you know about the world and information learned from books and studying, so like a doctor or scientist would need high intelligence, and Perception is more a person's awareness of their surroundings and how quickly they can pick up new things, along with reading people and situations too. So having heightened senses would need a high Perception stat. Although they don't have to just be these things. Sort of just a general guideline and you can have a high perception and have low social skills. 

 

Yeah, I'd say just call him a Specialist as that is an easy catchall for it, but if you really want one of the other types then I'd say that while he is like a Frankenstein's monster and made up of other parts and abilities he still only has one general consciousness and means he only has one main nen type. So maybe he has 3 nen abilities made up from other people, but his 4th ability is his own he created for himself? Or maybe he is in the process of creating an ability for himself and it isn't complete yet. 

 

Okak, I might switch En around. I only put En with the other two since it was introduced in the story before Green Island where the other 4 were introduced during. Though I guess only the Troupe used En before GI and they were all advance nen users. 


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#20 waleuska

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Posted 05 June 2017 - 11:52 PM

Spoiler Jeter. Go Yankees


Edited by waleuska, 31 July 2017 - 09:17 AM.

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